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IPPS
2008
IEEE
14 years 2 months ago
A game theoretical data replication technique for mobile ad hoc networks
Adaptive replication of data items on servers of a mobile ad hoc network can alleviate access delays. The selection of data items and servers requires solving a constrained optimi...
Samee Ullah Khan, Anthony A. Maciejewski, Howard J...
FUIN
2007
108views more  FUIN 2007»
13 years 8 months ago
An Axiomatization of the Token Game Based on Petri Algebras
The firing rule of Petri nets relies on a residuation operation for the commutative monoid of natural numbers. We identify a class of residuated commutative monoids, called Petri ...
Eric Badouel, Jules Chenou, Goulven Guillou
ATAL
2004
Springer
14 years 1 months ago
Multi-Agent Service Description/Discovery Games
Agent description and discovery (ADD) is a critical infrastructure for open multi-agent services. As multi-agent systems grow larger and more diverse, it becomes harder to locate ...
Jun Wang, Les Gasser
ACMACE
2007
ACM
14 years 1 days ago
How to build a hard-to-use mouse
Computer games do not afford much physical activity and hence do not require significant energy expenditure, which can contribute to the prevalence of a sedentary lifestyle. A &qu...
Florian Mueller
SIGMOD
2005
ACM
139views Database» more  SIGMOD 2005»
14 years 8 months ago
Distributed operation in the Borealis stream processing engine
Borealis is a distributed stream processing engine that is being developed at Brandeis University, Brown University, and MIT. Borealis inherits core stream processing functionalit...
Yanif Ahmad, Bradley Berg, Ugur Çetintemel,...