We study congestion games where players aim to access a set of resources. Each player has a set of possible strategies and each resource has a function associating the latency it i...
Ioannis Caragiannis, Christos Kaklamanis, Panagiot...
— In this paper, we consider the queueing performance of a subscriber station for IEEE802.16e random access protocol with bulk transmissions which is allowed with an ARQ protocol...
Predictable allocations of security resources such as police officers, canine units, or checkpoints are vulnerable to exploitation by attackers. Recent work has applied game-theo...
Christopher Kiekintveld, Manish Jain, Jason Tsai, ...
We consider a resource selection game with incomplete information about the resource-cost functions. All the players know is the set of players, an upper bound on the possible cos...
Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...