Sciweavers

1754 search results - page 250 / 351
» Games with Incomplete Information
Sort
View
BCSHCI
2008
15 years 7 months ago
The HCI lab at UNC Charlotte
At the Human Computer Interaction Lab (HCILab) at UNC Charlotte, we investigate novel ways for people to interact with computers, and through computers with their environments. Ou...
Celine Latulipe, Heather Richter Lipford
WSC
2004
15 years 7 months ago
The Hats Simulator
The Hats Simulator is designed to be a lightweight proxy for many intelligence analysis problems, and thus a test environment for analysts' tools. It is a virtual world in wh...
Paul R. Cohen, Clayton T. Morrison
CORR
2010
Springer
111views Education» more  CORR 2010»
15 years 5 months ago
Coordination and Bargaining over the Gaussian Interference Channel
This work considers coordination and bargaining between two selfish users over a Gaussian interference channel using game theory. The usual information theoretic approach assumes f...
Xi Liu, Elza Erkip
ISCI
2000
98views more  ISCI 2000»
15 years 5 months ago
Quantum decision-maker
A quantum device simulating human decision making process is introduced. It consists of quantum recurrent nets generating stochastic processes which represent the motor dynamics, ...
Michail Zak
NIPS
2007
15 years 7 months ago
Congruence between model and human attention reveals unique signatures of critical visual events
Current computational models of bottom-up and top-down components of attention are predictive of eye movements across a range of stimuli and of simple, fixed visual tasks (such a...
Robert J. Peters, Laurent Itti