Building experimental games offers an alternative methodology for researching and understanding games, beyond what can be understood by playing and studying existing games alone. ...
We consider two-player zero-sum games on graphs. On the basis of the information available to the players these games can be classified as follows: (a) partial-observation (both p...
The class of weakly acyclic games, which includes potential games and dominance-solvable games, captures many practical application domains. Informally, a weakly acyclic game is on...
Alex Fabrikant, Aaron D. Jaggard, Michael Schapira
In this paper we describe an approach for integrating abduction and induction in the ILP setting of learning from interpretations with the aim of solving the problem of incomplete...
We propose an approach for the integration of abduction and induction in Logic Programming. In particular, we show how it is possible to learn an abductive logic program starting f...