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GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
13 years 11 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
LOPSTR
2007
Springer
14 years 4 months ago
Snapshot Generation in a Constructive Object-Oriented Modeling Language
CooML is an object-oriented modeling language where specifications are theories in a constructive logic designed to handle incomplete information. In this logic we view snapshots ...
Mauro Ferrari, Camillo Fiorentini, Alberto Momigli...
VLDB
1992
ACM
101views Database» more  VLDB 1992»
14 years 2 months ago
Proclamation-Based Model for Cooperating Transactions
We propose a transaction model that provides a framework for transactions to cooperate without sacrificing serializability as a notion of correctness. Cooperation does not depend ...
H. V. Jagadish, Oded Shmueli
HICSS
2010
IEEE
161views Biometrics» more  HICSS 2010»
14 years 5 months ago
Managing Information Intensive Service Facilities: Executive Contracts, Market Information, and Capacity Planning
in Progress – Extended Abstract Word count: 3124 Effectively managing IT service centers such as call centers, computerized diagnostic imaging facilities, data centers, e-commerc...
Yabing Jiang, Abraham Seidmann
JTAER
2008
116views more  JTAER 2008»
13 years 9 months ago
Disruptions in Information Flow: A Revenue Costing Supply Chain Dilemma
The integration of supply chains as a mechanism for value creation is largely dependent on continuous flow of real time accurate information from the customer back upstream to the...
Albert Munoz, Michael D. Clements