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AAAI
2007
14 years 12 days ago
A Logical Theory of Coordination and Joint Ability
A team of agents is jointly able to achieve a goal if despite any incomplete knowledge they may have about the world or each other, they still know enough to be able to get to a g...
Hojjat Ghaderi, Hector J. Levesque, Yves Lesp&eacu...
PERVASIVE
2006
Springer
13 years 10 months ago
Building Reliable Activity Models Using Hierarchical Shrinkage and Mined Ontology
Abstract. Activity inference based on object use has received considerable recent attention. Such inference requires statistical models that map activities to the objects used in p...
Emmanuel Munguia Tapia, Tanzeem Choudhury, Matthai...
CSCW
2004
ACM
14 years 3 months ago
Hiding and revealing in online poker games
Poker is largely a game of social and psychological information. However, online card room interfaces do not support the subtle communication between players that is integral to t...
Scott A. Golder, Judith S. Donath
ECTEL
2010
Springer
13 years 10 months ago
Ambient Displays and Game Design Patterns
In this paper we describe a social learning game we implemented to evaluate various means of ubiquitous learning support. Making use of game design patterns it was possible to impl...
Sebastian Kelle, Dirk Börner, Marco Kalz, Mar...
FSTTCS
2003
Springer
14 years 3 months ago
Pushdown Games with Unboundedness and Regular Conditions
We consider infinitary two-player perfect information games defined over graphs of configurations of a pushdown automaton. We show how to solve such games when winning condition...
Alexis-Julien Bouquet, Olivier Serre, Igor Walukie...