A team of agents is jointly able to achieve a goal if despite any incomplete knowledge they may have about the world or each other, they still know enough to be able to get to a g...
Hojjat Ghaderi, Hector J. Levesque, Yves Lesp&eacu...
Abstract. Activity inference based on object use has received considerable recent attention. Such inference requires statistical models that map activities to the objects used in p...
Poker is largely a game of social and psychological information. However, online card room interfaces do not support the subtle communication between players that is integral to t...
In this paper we describe a social learning game we implemented to evaluate various means of ubiquitous learning support. Making use of game design patterns it was possible to impl...
We consider infinitary two-player perfect information games defined over graphs of configurations of a pushdown automaton. We show how to solve such games when winning condition...
Alexis-Julien Bouquet, Olivier Serre, Igor Walukie...