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CHI
2011
ACM
13 years 1 months ago
Gamification. using game-design elements in non-gaming contexts
“Gamification” is an informal umbrella term for the use of video game elements in non-gaming systems to improve user experience (UX) and user engagement.
Sebastian Deterding, Miguel Sicart, Lennart Nacke,...
ICPR
2004
IEEE
14 years 11 months ago
Localization of Saliency through Iterative Voting
Saliency is an important perceptual cue that occurs at different scales of resolution. Important attributes of saliency are symmetry, continuity, and closure. Detection of these a...
Bahram Parvin, Mary Helen Barcellos-Hoff, Qing Yan...
ICML
2005
IEEE
14 years 11 months ago
Predictive low-rank decomposition for kernel methods
Low-rank matrix decompositions are essential tools in the application of kernel methods to large-scale learning problems. These decompositions have generally been treated as black...
Francis R. Bach, Michael I. Jordan
IJCAI
2001
13 years 11 months ago
SiN: Integrating Case-based Reasoning with Task Decomposition
This paper describes SiN, a novel case-based planning algorithm that combines conversational case retrieval with generative planning. SiN is provably correct, and can generate pla...
Héctor Muñoz-Avila, David W. Aha, Da...
CGF
2002
155views more  CGF 2002»
13 years 10 months ago
Improved Scene Reconstruction from Range Images
The modeling of real scenes is a complex and challenging task for which the use of laser rangefinders is one of the most promising approaches. Unfortunately, in many situations, i...
Jianning Wang, Manuel M. Oliveira