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FSTTCS
2010
Springer
13 years 5 months ago
Playing in stochastic environment: from multi-armed bandits to two-player games
Given a zero-sum infinite game we examine the question if players have optimal memoryless deterministic strategies. It turns out that under some general conditions the problem for...
Wieslaw Zielonka
GRAPHICSINTERFACE
2009
13 years 5 months ago
ISO 9241-9 evaluation of video game controllers
Fifteen participants completed a study comparing video game controllers for point-select tasks. We used a Fitts' law task, as per ISO 9241-9, using the Nintendo Wii Remote fo...
Daniel Natapov, Steven J. Castellucci, I. Scott Ma...
MFCS
2004
Springer
14 years 26 days ago
When Can You Play Positionally?
We consider infinite antagonistic games over finite graphs. We present conditions that, whenever satisfied by the payoff mapping, assure for both players positional (memoryless...
Hugo Gimbert, Wieslaw Zielonka
MSS
2008
IEEE
93views Hardware» more  MSS 2008»
13 years 7 months ago
Lobbying with two audiences: Public vs private certification
This note compares public and private information certification in a simple class of communication games with one sender and two receivers. It also emphasizes the role of belief c...
Frédéric Koessler
ICML
2000
IEEE
14 years 8 months ago
Convergence Problems of General-Sum Multiagent Reinforcement Learning
Stochastic games are a generalization of MDPs to multiple agents, and can be used as a framework for investigating multiagent learning. Hu and Wellman (1998) recently proposed a m...
Michael H. Bowling