—Recently, game theory has been proposed as a tool for cooperative control. Specifically, the interactions of a multiagent distributed system are modeled as a non-cooperative ga...
We consider the one-person game of peg solitaire on a triangular board of arbitrary size. The basic game begins from a full board with one peg missing and finishes with one peg a...
Abstract- Recently, P2P (peer-to-peer) online game systems have attracted a great deal of public attention. They work without central servers, thus, the maintenance and organizatio...
Abstract. Reactive systems are often modelled as two person antagonistic games where one player represents the system while his adversary represents the environment. Undoubtedly, t...
We shed light on the connections between different approaches to constraint satisfaction by showing that the main consistency concepts used to derive tractability results for cons...