Sciweavers

406 search results - page 34 / 82
» Games with Opacity Condition
Sort
View
ATAL
2004
Springer
14 years 1 months ago
Product Distribution Theory for Control of Multi-Agent Systems
Product Distribution (PD) theory is a new framework for controlling Multi-Agent Systems (MAS’s). First we review one motivation of PD theory, as the information-theoretic extens...
Chiu Fan Lee, David H. Wolpert
AAMAS
2010
Springer
13 years 7 months ago
Teaching a pet-robot to understand user feedback through interactive virtual training tasks
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Anja Austermann, Seiji Yamada
JOCN
2010
85views more  JOCN 2010»
13 years 6 months ago
The Blame Game: The Effect of Responsibility and Social Stigma on Empathy for Pain
■ This investigation combined behavioral and functional neuroimaging measures to explore whether perception of pain is modulated by the targetʼs stigmatized status and whether ...
Jean Decety, Stephanie Echols, Joshua Correll
IAT
2007
IEEE
14 years 1 months ago
Designing the Market Game for a Commodity Trading Simulation
In this paper, we propose to design a market game that (a) can be used in modeling and studying commodity trading scenarios, and (b) can be used in capturing human traders’ beha...
Shih-Fen Cheng
GLOBECOM
2006
IEEE
14 years 1 months ago
Distributed Cross-Layer Optimization of Wireless Sensor Networks: A Game Theoretic Approach
— This paper proposes a distributed optimization framework for wireless multihop sensor networks base on a game theoretic approach. We show that the cross-layer optimization prob...
Jun Yuan, Wei Yu