Sciweavers

406 search results - page 59 / 82
» Games with Opacity Condition
Sort
View
IPPS
2007
IEEE
14 years 1 months ago
Evolution of Strategy Driven Behavior in Ad Hoc Networks Using a Genetic Algorithm
In this paper we address the problem of selfish behavior in ad hoc networks. We propose a strategy driven approach which aims at enforcing cooperation between network participant...
Marcin Seredynski, Pascal Bouvry, Mieczyslaw A. Kl...
SMC
2007
IEEE
137views Control Systems» more  SMC 2007»
14 years 1 months ago
Cooperative mixed strategy for service selection in service oriented architecture
—In Service Oriented Architecture (SOA), service brokers could find many service providers which offer same function with different quality of service (QoS). Under this condition...
Yimin Shen, Yushun Fan
CIVR
2007
Springer
241views Image Analysis» more  CIVR 2007»
14 years 1 months ago
A robust scene recognition system for baseball broadcast using data-driven approach
We propose a robust scene recognition system for baseball broadcast videos. This system is based on the data-driven approach which has been successful in continuous speech recogni...
Ryoichi Ando, Koichi Shinoda, Sadaoki Furui, Takah...
AUIC
2006
IEEE
14 years 1 months ago
Persuasive interaction for collectivist cultures
Persuasive technology is defined as “any interactive product designed to change attitudes or behaviours by making desired outcomes easier to achieve”. It can take the form of...
Rilla Khaled, Robert Biddle, James Noble, Pippin B...
ACMICEC
2006
ACM
152views ECommerce» more  ACMICEC 2006»
14 years 1 months ago
Capacity allocation with competitive retailers
This paper addresses a problem in supply chain management that how scarce resources can be efficiently allocated among competing interests. We present a formal model of allocation...
Masabumi Furuhata, Dongmo Zhang