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ICAC
2009
IEEE
14 years 5 months ago
Experiences with scheduling and mapping games for adaptive distributed systems: summary
We apply the concept of “games with a purpose” to NPcomplete mapping and scheduling problems in distributed systems and report our experiences. The particular context is a sch...
Bin Lin, Peter A. Dinda
ATVA
2007
Springer
101views Hardware» more  ATVA 2007»
14 years 5 months ago
A Generic Constructive Solution for Concurrent Games with Expressive Constraints on Strategies
Abstract. The emerging technology of interacting systems calls for new forto ensure their reliability. Concurrent games are paradigmatic abstract models for which several logics ha...
Sophie Pinchinat
MHCI
2009
Springer
14 years 5 months ago
Studying multi-user settings for pervasive games
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
Karin Leichtenstern, Elisabeth André
PERSUASIVE
2007
Springer
14 years 5 months ago
Fine Tuning the Persuasion in Persuasive Games
Persuasive games are a relatively new phenomenon, and hold promise as effective vehicles for persuasion. As yet, however, there are few set rules guiding how to design persuasive ...
Rilla Khaled, Pippin Barr, James Noble, Ronald Fis...
DIGRA
2005
Springer
14 years 4 months ago
Pretty good for a girl: gender, identity and computer games
Young people’s participation in online digital culture is one of the most efficient means by which they become proficient in the management of Information and Communications Tec...
Catherine Beavis