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» Gaze and task performance in shared virtual environments
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PRESENCE
2002
116views more  PRESENCE 2002»
13 years 7 months ago
Evaluating Rules of Interaction for Object Manipulation in Cluttered Virtual Environments
A set of rules is presented for the design of interfaces that allow virtual objects to be manipulated in 3D virtual environments (VEs). The rules differ from other interaction tec...
Roy A. Ruddle, Justin C. D. Savage, Dylan M. Jones
CSCW
1998
ACM
13 years 12 months ago
Fragmented Interaction: Establishing Mutual Orientation in Virtual Environments
This paper explores and evaluates the support for objectfocused collaboration provided by a desktop Collaborative Virtual Environment. The system was used to support an experiment...
Jon Hindmarsh, Mike Fraser, Christian Heath, Steve...
VRML
2003
ACM
14 years 28 days ago
MVIP-II: a protocol for enabling communication in collaborative virtual environments
This paper presents the second edition of our multicast protocol designed to enable shared v irtual worlds. This secon d release was u nderta ken to prov ide an interaction method...
John Robinson, Sarah J. Dumoulin, John A. Stewart
VRST
2006
ACM
14 years 1 months ago
Spatial input device structure and bimanual object manipulation in virtual environments
Complex 3D interaction tasks require the manipulation of a large number of input parameters. Spatial input devices can be constructed such that their structure reflects the task ...
Arjen van Rhijn, Jurriaan D. Mulder
OSDI
2008
ACM
14 years 8 months ago
Improving MapReduce Performance in Heterogeneous Environments
MapReduce is emerging as an important programming model for large-scale data-parallel applications such as web indexing, data mining, and scientific simulation. Hadoop is an open-...
Matei Zaharia, Andy Konwinski, Anthony D. Joseph, ...