In this paper, the effects of three visual factors: scene complexity, stereovision and motion parallax on correct perception of a virtual object’s size were analyzed in an immer...
Xun Luo, Robert V. Kenyon, Derek Kamper, Daniel J....
Desktop computers are able to provide a user interface with many features that allow the user to perform tasks such as execute applications load files and edit data. The gMenu sys...
Clusters of high-end workstations and PCs are currently used in many application domains to perform large-scale computations or as scalable servers for I/O bound tasks. Although c...
The main goals of using simulations and Virtual Environments for Training/Learning (VET/L) are to avoid risks and unwanted consequences, to reduce training costs, and to promote tr...
Kahina Amokrane, Domitile Lourdeaux, Jean-Marie Bu...
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...