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» Gaze and task performance in shared virtual environments
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IVA
2010
Springer
13 years 7 months ago
Using Artificial Team Members for Team Training in Virtual Environments
In a good team, members do not only perform their individual task, they also coordinate their actions with other members of the team. Developing such team skills usually involves e...
Jurriaan van Diggelen, Tijmen Muller, Karel van de...
VR
2009
IEEE
185views Virtual Reality» more  VR 2009»
14 years 3 months ago
iPhone/iPod Touch as Input Devices for Navigation in Immersive Virtual Environments
iPhone and iPod Touch are multi-touch handheld devices that provide new possibilities for interaction techniques. We describe iPhone/iPod Touch implementation of a navigation inte...
Ji-Sun Kim, Denis Gracanin, Kresimir Matkovic, Fra...
CSCWD
2006
Springer
14 years 19 days ago
Collaborative Multidisciplinary Design in Virtual Environments
The application designers can usually define their own "virtual environments" by selecting the appropriate computing resources required, or reuse and compose existing en...
Toan Nguyen, Vittorio Selmin
VRCAI
2004
ACM
14 years 2 months ago
Explorative construction of virtual worlds: an interactive kernel approach
Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...
Jinseok Seo, Gerard Jounghyun Kim
CHI
2003
ACM
14 years 2 months ago
Assessing the value of a cursor pointing device for remote collaboration on physical tasks
This study assessed the value of a cursor pointer that allows remote collaborators to point to locations in a partner’s workspace via a shared video feed. We compared performanc...
Susan R. Fussell, Leslie D. Setlock, Elizabeth M. ...