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146
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ATAL
2007
Springer
15 years 8 months ago
The human agent virtual environment
In this paper we describe a multi-agent simulation called the Human Agent Virtual Environment (or HAVE). HAVE is a test bed to explore agent-environment interaction in multiagent ...
Michael Papasimeon, Adrian R. Pearce, Simon Goss
104
Voted
IWMM
2010
Springer
211views Hardware» more  IWMM 2010»
15 years 4 months ago
Concurrent, parallel, real-time garbage-collection
With the current developments in CPU implementations, it becomes obvious that ever more parallel multicore systems will be used even in embedded controllers that require real-time...
Fridtjof Siebert
126
Voted
MOBISYS
2007
ACM
16 years 2 months ago
Radio interferometric tracking of mobile wireless nodes
Location-awareness is an important requirement for many mobile wireless applications today. When GPS is not applicable because of the required precision and/or the resource constr...
Branislav Kusy, János Sallai, György B...
164
Voted
SMI
2008
IEEE
255views Image Analysis» more  SMI 2008»
15 years 9 months ago
GPU-accelerated surface denoising and morphing with lattice Boltzmann scheme
In this paper, we introduce a parallel numerical scheme, the lattice Boltzmann method, to shape modeling applications. The motivation of using this originally-designed fluid dyna...
Ye Zhao
189
Voted
ICAT
2007
IEEE
15 years 9 months ago
Compensated Visual Hull for Defective Segmentation and Occlusion
We propose an advanced visual hull technique to compensate for outliers using reliabilities of the silhouettes. The proposed method consists of a foreground extraction technique b...
Hansung Kim, Ryuuki Sakamoto, Itaru Kitahara, Neal...