Sciweavers

1013 search results - page 19 / 203
» General Game Learning Using Knowledge Transfer
Sort
View
145
Voted
TEC
2012
197views Formal Methods» more  TEC 2012»
13 years 6 months ago
Improving Generalization Performance in Co-Evolutionary Learning
Recently, the generalization framework in co-evolutionary learning has been theoretically formulated and demonstrated in the context of game-playing. Generalization performance of...
Siang Yew Chong, Peter Tino, Day Chyi Ku, Xin Yao
152
Voted
IJCAI
2001
15 years 5 months ago
R-MAX - A General Polynomial Time Algorithm for Near-Optimal Reinforcement Learning
R-max is a very simple model-based reinforcement learning algorithm which can attain near-optimal average reward in polynomial time. In R-max, the agent always maintains a complet...
Ronen I. Brafman, Moshe Tennenholtz
IJCAI
2007
15 years 5 months ago
Analogical Learning in a Turn-Based Strategy Game
A key problem in playing strategy games is learning how to allocate resources effectively. This can be a difficult task for machine learning when the connections between actions a...
Thomas R. Hinrichs, Kenneth D. Forbus
141
Voted
DASFAA
2008
IEEE
120views Database» more  DASFAA 2008»
15 years 10 months ago
Knowledge Transferring Via Implicit Link Analysis
In this paper, we design a local classification algorithm using implicit link analysis, considering the situation that the labeled and unlabeled data are drawn from two different ...
Xiao Ling, Wenyuan Dai, Gui-Rong Xue, Yong Yu
133
Voted
JKM
2007
213views more  JKM 2007»
15 years 3 months ago
A systems-based dynamic knowledge transfer capacity model
Purpose – The purpose of this paper is twofold: to understand how recent developments in systems thinking and social construction can influence understanding of knowledge trans...
Robert Parent, Mario Roy, Denis St-Jacques