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» General Game Learning Using Knowledge Transfer
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IUI
2009
ACM
14 years 4 months ago
An interface for targeted collection of common sense knowledge using a mixture model
We present a game-based interface for acquiring common sense knowledge. In addition to being interactive and entertaining, our interface guides the knowledge acquisition process t...
Robert Speer, Jayant Krishnamurthy, Catherine Hava...
EDUTAINMENT
2006
Springer
13 years 11 months ago
Efficiently Maintaining Consistency Using Tree-Based P2P Network System in Distributed Network Games
There are two main approaches, conservative and optimistic, for maintaining consistency in distributed network games. Under the conservative approach, players may experience netwo...
Kyung Seob Moon, Vallipuram Muthukkumarasamy, Anne...
AGI
2008
13 years 9 months ago
Artificial General Intelligence through Large-Scale, Multimodal Bayesian Learning
Abstract. An artificial system that achieves human-level performance on opendomain tasks must have a huge amount of knowledge about the world. We argue that the most feasible way t...
Brian Milch
ML
2007
ACM
104views Machine Learning» more  ML 2007»
13 years 7 months ago
A general criterion and an algorithmic framework for learning in multi-agent systems
We offer a new formal criterion for agent-centric learning in multi-agent systems, that is, learning that maximizes one’s rewards in the presence of other agents who might also...
Rob Powers, Yoav Shoham, Thuc Vu
CHI
2004
ACM
14 years 8 months ago
Labeling images with a computer game
We introduce a new interactive system: a game that is fun and can be used to create valuable output. When people play the game they help determine the contents of images by provid...
Luis von Ahn, Laura Dabbish