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DIS
2008
Springer
13 years 10 months ago
Empirical Asymmetric Selective Transfer in Multi-objective Decision Trees
We consider learning tasks where multiple target variables need to be predicted. Two approaches have been used in this setting: (a) build a separate single-target model for each ta...
Beau Piccart, Jan Struyf, Hendrik Blockeel
ITS
2010
Springer
167views Multimedia» more  ITS 2010»
14 years 1 months ago
Investigating the Relationship between Presence and Learning in a Serious Game
We investigate the role of presence in a serious game for intercultural communication and negotiation skills by comparing two interfaces: a 3D version with animated virtual humans ...
H. Chad Lane, Matthew J. Hays, Daniel Auerbach, Ma...
IJMMS
2006
90views more  IJMMS 2006»
13 years 9 months ago
Evaluating mass knowledge acquisition using the ALICE chatterbot: The AZ-ALICE dialog system
In this paper, we evaluate mass knowledge acquisition using modified ALICE chatterbots. In particular we investigate the potential of allowing subjects to modify chatterbot respon...
Robert P. Schumaker, Ying Liu, Mark Ginsburg, Hsin...
JMLR
2010
99views more  JMLR 2010»
13 years 4 months ago
An Efficient Explanation of Individual Classifications using Game Theory
We present a general method for explaining individual predictions of classification models. The method is based on fundamental concepts from coalitional game theory and prediction...
Erik Strumbelj, Igor Kononenko
GAMEON
2007
13 years 10 months ago
Agent Based Virtual Tutorship and E-Learning Techniques Applied to a Business Game Built on System Dynamics
An advanced Business Game is presented in the paper, built on the methodology of System Dynamics. It can be used for cognitive learning and knowledge transmission in schools and U...
Marco Remondino