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» General Purpose Computation on Graphics Hardware
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SI3D
2005
ACM
14 years 2 months ago
A lighting model for general participating media
Efficient and visually compelling reproduction of effects due to multiple scattering in participating media remains one of the most difficult tasks in computer graphics. Althoug...
Kyle Hegeman, Michael Ashikhmin, Simon Premoze
CLUSTER
2009
IEEE
14 years 3 months ago
Message passing for GPGPU clusters: CudaMPI
—We present and analyze two new communication libraries, cudaMPI and glMPI, that provide an MPI-like message passing interface to communicate data stored on the graphics cards of...
Orion S. Lawlor
ASPLOS
2009
ACM
14 years 9 months ago
Understanding software approaches for GPGPU reliability
Even though graphics processors (GPUs) are becoming increasingly popular for general purpose computing, current (and likely near future) generations of GPUs do not provide hardwar...
Martin Dimitrov, Mike Mantor, Huiyang Zhou
EGITALY
2006
13 years 9 months ago
Implementing mesh-based approaches for deformable objects on GPU
These latest years witnessed an impressive improvement of graphics hardware both in terms of features and in terms of computational power. This improvement can be easily observed ...
Guido Ranzuglia, Paolo Cignoni, Fabio Ganovelli, R...
TC
2010
13 years 6 months ago
Network-on-Chip Hardware Accelerators for Biological Sequence Alignment
—The most pervasive compute operation carried out in almost all bioinformatics applications is pairwise sequence homology detection (or sequence alignment). Due to exponentially ...
Souradip Sarkar, Gaurav Ramesh Kulkarni, Partha Pr...