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» General Specular Surface Triangulation
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RT
1998
Springer
13 years 11 months ago
Global Ray-Bundle Tracing with Hardware Acceleration
The paper presents a single-pass, view-dependent method to solve the general rendering equation, using a combined finite element and random walk approach. Applying finite element t...
László Szirmay-Kalos, Werner Purgath...
ICCV
2007
IEEE
14 years 9 months ago
Convex Optimization for Deformable Surface 3-D Tracking
3?D shape recovery of non-rigid surfaces from 3?D to 2?D correspondences is an under-constrained problem that requires prior knowledge of the possible deformations. State-of-the-a...
Mathieu Salzmann, Richard Hartley, Pascal Fua
CVPR
2009
IEEE
1070views Computer Vision» more  CVPR 2009»
15 years 1 months ago
Surface Feature Detection and Description with Applications to Mesh Matching
In this paper we revisit local feature detectors/descriptors developed for 2D images and extend them to the more general framework of scalar fields defined on 2D manifolds. We pro...
Andrei Zaharescu (INRIA Grenoble), Edmond Boyer (L...
COMPGEOM
2009
ACM
14 years 1 months ago
High resolution surface reconstruction from overlapping multiple-views
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...
Nader Salman, Mariette Yvinec
SIGGRAPH
1997
ACM
13 years 11 months ago
Progressive simplicial complexes
In this paper, we introduce the progressive simplicial complex (PSC) representation, a new format for storing and transmitting triangulated geometric models. Like the earlier prog...
Jovan Popovic, Hugues Hoppe