The paper presents a single-pass, view-dependent method to solve the general rendering equation, using a combined finite element and random walk approach. Applying finite element t...
3?D shape recovery of non-rigid surfaces from 3?D to 2?D correspondences is an under-constrained problem that requires prior knowledge of the possible deformations. State-of-the-a...
In this paper we revisit local feature detectors/descriptors developed for 2D images and extend them to the more general framework of scalar fields defined on 2D manifolds. We pro...
Andrei Zaharescu (INRIA Grenoble), Edmond Boyer (L...
Extracting a computer model of a real scene from a sequence of views, is one of the most challenging and fundamental problems in computer vision. Stereo vision algorithms allow us...
In this paper, we introduce the progressive simplicial complex (PSC) representation, a new format for storing and transmitting triangulated geometric models. Like the earlier prog...