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SIGSOFT
2007
ACM
16 years 5 months ago
Efficient checkpointing of java software using context-sensitive capture and replay
Checkpointing and replaying is an attractive technique that has been used widely at the operating/runtime system level to provide fault tolerance. Applying such a technique at the...
Guoqing Xu, Atanas Rountev, Yan Tang, Feng Qin
IFIP
2007
Springer
15 years 10 months ago
A Reputation-Based Approach for Securing Vivaldi Embedding System
Many large-scale Internet applications optimize their overlay network to reduce latencies. Embedding coordinate systems like Vivaldi are valuable tools for this new range of applic...
Damien Saucez, Benoit Donnet, Olivier Bonaventure
131
Voted
MM
2005
ACM
126views Multimedia» more  MM 2005»
15 years 10 months ago
A corpus-based singing voice synthesis system for mandarin Chinese
In this paper, the design and implementation of a corpus-based singing voice synthesis (SVS) system for Mandarin Chinese was introduced. The design rules of three corpora for sing...
Cheng-Yuan Lin, Tzu-Ying Lin, Jyh-Shing Roger Jang
MFCS
1994
Springer
15 years 8 months ago
A Proof System for Asynchronously Communicating Deterministic Processes
We introduce in this paper new communication and synchronization constructs which allow deterministic processes, communicating asynchronously via unbounded FIFO bu ers, to cope wi...
Frank S. de Boer, M. van Hulst
SAC
2009
ACM
15 years 9 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison