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IWEC
2004
13 years 11 months ago
Engaging Game Characters: Informing Design with Player Perspectives
The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
Penelope Drennan, Stephen Viller, Peta Wyeth
PUC
2000
83views more  PUC 2000»
13 years 10 months ago
Patterns of Home Life: Informing Design For Domestic Environments
This paper considers how we may provide support for the development of general design principles in domestic environments. In particular we examine the potential for using design p...
John A. Hughes, Jon O'Brien, Tom Rodden, Mark Roun...
ACL
2009
13 years 8 months ago
Word or Phrase? Learning Which Unit to Stress for Information Retrieval
The use of phrases in retrieval models has been proven to be helpful in the literature, but no particular research addresses the problem of discriminating phrases that are likely ...
Young-In Song, Jung-Tae Lee, Hae-Chang Rim
DAGSTUHL
2006
13 years 11 months ago
Multisource Algorithmic Information Theory
Multisource information theory in Shannon setting is well known. In this article we try to develop its algorithmic information theory counterpart and use it as the general framewo...
Alexander Shen
ECIR
1998
Springer
13 years 11 months ago
Modeling Information Retrieval with Probabilistic Argumentation Systems
Probabilistic Argumentation Systems (PAS) are a technique for representing uncertainty both symbolically and numerically. It is shown that this technique, which combines symbolic ...
Justin Picard, Rolf Haenni