The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
This paper considers how we may provide support for the development of general design principles in domestic environments. In particular we examine the potential for using design p...
John A. Hughes, Jon O'Brien, Tom Rodden, Mark Roun...
The use of phrases in retrieval models has been proven to be helpful in the literature, but no particular research addresses the problem of discriminating phrases that are likely ...
Multisource information theory in Shannon setting is well known. In this article we try to develop its algorithmic information theory counterpart and use it as the general framewo...
Probabilistic Argumentation Systems (PAS) are a technique for representing uncertainty both symbolically and numerically. It is shown that this technique, which combines symbolic ...