This paper proposes a real-time method to compute multiple scattering in non-homogeneous participating media having general phase functions. The volume represented by a particle s...
We present a novel and general optimisation framework for visual SLAM, which scales for both local, highly accurate reconstruction and large-scale motion with long loop closures. ...
Hauke Strasdat, Andrew J. Davison, J. M. M. Montie...
The paper has two main contributions: The rst is a set of methods for computing structure and motion for m 3 views of 6 points. It is shown that a geometric image error can be mini...
Frederik Schaffalitzky, Andrew Zisserman, Richard ...
The inverse gradient problem, finding a scalar field f with a gradient near a given vector field g on some bounded and connected domain Rn , can be solved by means of a Poisson ...
We present a non-incremental approach to structure from motion. Our solution is based on robustly computing global rotations from relative geometries and feeding these into the kno...