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123
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VC
2010
150views more  VC 2010»
15 years 17 days ago
Reconstruction of B-spline skinning surface from generalized cylinder mesh
We propose a novel method to reconstruct B-spline surfaces from generalized cylindrical meshes by skinning. Skinning is a well known surface creation technique and has been used i...
Ken Yano, Koichi Harada
133
Voted
PG
2000
IEEE
15 years 6 months ago
Acceleration of Monte Carlo Path Tracing in General Environments
This paper describes a two pass algorithm capable of computing solutions to the global illumination in general environments (diffuse or glossy surfaces, anisotropically scattering...
Frederic Pérez, Ignacio Martín, Xavi...
111
Voted
MICCAI
2007
Springer
16 years 3 months ago
Segmentation of Q-Ball Images Using Statistical Surface Evolution
In this article, we develop a new method to segment Q-Ball imaging (QBI) data. We first estimate the orientation distribution function (ODF) using a fast and robust spherical harmo...
Maxime Descoteaux, Rachid Deriche
MOC
2002
109views more  MOC 2002»
15 years 1 months ago
Distribution of generalized Fermat prime numbers
Numbers of the form Fb,n = b2n +1 are called Generalized Fermat Numbers (GFN). A computational method for testing the probable primality of
Harvey Dubner, Yves Gallot
107
Voted
WSCG
2004
118views more  WSCG 2004»
15 years 3 months ago
Combining Geometrical and Mechanical Displacements for Suppressing Intersections in Cartographic Generalization
This paper describes a method for suppressing spatial conflicts in cartographic generalization of isobathymetric lines. These lines are modeled by parametric curves. For that purp...
Eric Guilbert, Eric Saux, Marc Daniel