— We present a strategy for generating real-time relative depth maps of an environment from optical flow, under general motion. We achieve this using an insect-inspired hemisphe...
— The Active Apearence Models (AAM) are often used in Man-Machine Interaction for their ability to align the faces. We propose a new normalization method for AAM based on distanc...
Denis Giri, Maxime Rosenwald, Benjamin Villeneuve,...
Mapping of features such as texture and geometric detail is an important tool that enhances realism of surface geometry in graphics and animation. This essentially involves a tran...
Space and time are important dimensions in the representation of a large number of concepts. However there exists no available resource that provides spatiotemporal mappings of ge...
We present a method for sharing visual information in 3D virtual environments, using a projective texture mapping based method. Avatars can share information with other avatars by...
Yannick Francken, Johan Huysmans, Philippe Bekaert