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CG
2008
Springer
15 years 6 months ago
Monte-Carlo Tree Search Solver
Recently, Monte-Carlo Tree Search (MCTS) has advanced the field of computer Go substantially. In this article we investigate the application of MCTS for the game Lines of Action (L...
Mark H. M. Winands, Yngvi Björnsson, Jahn-Tak...
CG
2000
Springer
15 years 8 months ago
Lambda-Search in Game Trees - with Application to Go
This paper proposes a new method for searching two-valued (binary) game trees in games like chess or Go. Lambda-search uses null-moves together with different orders of threat-sequ...
Thomas Thomsen
ICASSP
2009
IEEE
15 years 1 months ago
Tree configuration games for distributed stream mining systems
We consider the problem of configuring classifier trees in distributed stream mining system. The configuration involves selecting appropriate false-alarm detection tradeoffs for e...
Hyunggon Park, Deepak S. Turaga, Olivier Verscheur...
SODA
2008
ACM
134views Algorithms» more  SODA 2008»
15 years 5 months ago
Fast algorithms for finding proper strategies in game trees
We show how to find a normal form proper equilibrium in behavior strategies of a given two-player zero-sum extensive form game with imperfect information but perfect recall. Our a...
Peter Bro Miltersen, Troels Bjerre Sørensen
TCS
2010
15 years 2 months ago
CSP duality and trees of bounded pathwidth
We study non-uniform constraint satisfaction problems definable in monadic Datalog stratified by the use of non-linearity. We show how such problems can be described in terms of...
Catarina Carvalho, Víctor Dalmau, Andrei A....