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MM
2003
ACM
102views Multimedia» more  MM 2003»
15 years 9 months ago
A geographic redirection service for on-line games
For many on-line games, user experience is impacted significantly by network latency. As on-line games and on-line game servers proliferate, the ability to discover and connect to...
Chris Chambers, Wu-chi Feng, Wu-chang Feng, Debanj...
ENTCS
2008
89views more  ENTCS 2008»
15 years 4 months ago
A Quantum Game Semantics for the Measurement Calculus
In this paper we present a game semantics for a quantum programming language based on a new definition of quantum strategies. The language studied is MCdata, a typed version of th...
Yannick Delbecque
ALGORITHMICA
2006
84views more  ALGORITHMICA 2006»
15 years 4 months ago
Large Deviations for the Weighted Height of an Extended Class of Trees
We use large deviations to prove a general theorem on the asymptotic edge-weighted height Hn of a large class of random trees for which Hn c log n for some positive constant c. A...
Nicolas Broutin, Luc Devroye
DM
2007
125views more  DM 2007»
15 years 4 months ago
Generalized switch-setting problems
Switch-setting games like Lights Out are typically modelled as a graph, where the vertices represent switches and lamps, and the edges capture the switching rules. We generalize t...
Torsten Muetze
JAIR
2011
187views more  JAIR 2011»
14 years 11 months ago
A Monte-Carlo AIXI Approximation
This paper describes a computationally feasible approximation to the AIXI agent, a universal reinforcement learning agent for arbitrary environments. AIXI is scaled down in two ke...
Joel Veness, Kee Siong Ng, Marcus Hutter, William ...