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ICML
2006
IEEE
16 years 5 months ago
Bayesian pattern ranking for move prediction in the game of Go
We investigate the problem of learning to predict moves in the board game of Go from game records of expert players. In particular, we obtain a probability distribution over legal...
David H. Stern, Ralf Herbrich, Thore Graepel
AAAI
2008
15 years 6 months ago
Bayesian Coalitional Games
We introduce Bayesian Coalitional Games1 (BCGs), a generalization of classical coalitional games to settings with uncertainties. We define the semantics of BCG using the partition...
Samuel Ieong, Yoav Shoham
HYBRID
2009
Springer
15 years 2 months ago
STORMED Hybrid Games
We introduce STORMED hybrid games (SHG), a generalization of STORMED Hybrid Systems [21], which have natural specifications, allow rich continuous dynamics and admit various proper...
Vladimeros Vladimerou, Pavithra Prabhakar, Mahesh ...
CARDIS
2006
Springer
109views Hardware» more  CARDIS 2006»
15 years 8 months ago
A Smart Card-Based Mental Poker System
On-line casinos have experienced a great expansion since the generalized use of Internet started. There exist in the literature several proposals of systems allowing secure remote ...
Jordi Castellà-Roca, Josep Domingo-Ferrer, ...
AAAI
2010
15 years 5 months ago
Private and Third-Party Randomization in Risk-Sensitive Equilibrium Concepts
We consider risk-sensitive generalizations of Nash and correlated equilibria in noncooperative games. We prove that, except for a class of degenerate games, unless a two-player ga...
Mickey Brautbar, Michael Kearns, Umar Syed