We present a novel rendering system for defocus blur and lens effects. It supports physically-based rendering and outperforms previous approaches by involving a novel GPU-based tr...
This paper generalizes Markov Random Field (MRF) stereo methods to the generation of surface relief (height) fields rather than disparity or depth maps. This generalization enable...
George Vogiatzis, Philip H. S. Torr, Steven M. Sei...
We take a fresh look at the logics of informational dependence and independence of Hintikka and Sandu and V¨a¨an¨anen, and their compositional semantics due to Hodges. We show h...
These days an increasing number of applications, especially in science and engineering, are dealing with a massive amount of data; hence they are dataintensive. Bioinformatics, da...
We present an automatic face recognition approach, which relies on the analysis of the three-dimensional facial surface. The proposed approach consists of two basic steps, namely ...
Xuebing Zhou, Helmut Seibert, Christoph Busch, Wol...