— We present a fast GPU-based algorithm to approximate the Swept Volume (SV) boundary of arbitrary polygon soup models. Despite the extensive research on calculating the volume s...
Jesse C. Himmelstein, Etienne Ferre, Jean-Paul Lau...
Minkowski sum is a fundamental operation in many geometric applications, including robotics, penetration depth estimation, solid modeling, and virtual prototyping. However, due to...
This paper addresses the problem of recognizing policies given logs of battle scenarios from multi-player games. The ability to identify individual and team policies from observat...
Optimal resource scheduling in multiagent systems is a computationally challenging task, particularly when the values of resources are not additive. We consider the combinatorial ...
Dmitri A. Dolgov, Michael R. James, Michael E. Sam...
This paper contributes to solve effectively stochastic resource allocation problems known to be NP-Complete. To address this complex resource management problem, a Qdecomposition...