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» Generalized Nash equilibrium problems
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ATAL
2005
Springer
14 years 1 months ago
Game theoretic Golog under partial observability
We present the agent programming language POGTGolog, which combines explicit agent programming in Golog with game-theoretic multi-agent planning in a special kind of partially obs...
Alberto Finzi, Thomas Lukasiewicz
CORR
2010
Springer
105views Education» more  CORR 2010»
13 years 7 months ago
The Networked Common Goods Game
Abstract. We introduce a new class of games called the networked common goods game (NCGG), which generalizes the well-known common goods game [12]. We focus on a fairly general sub...
Jinsong Tan
ATAL
2010
Springer
13 years 8 months ago
Pure Nash equilibria: complete characterization of hard and easy graphical games
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...
Albert Xin Jiang, MohammadAli Safari
WINE
2009
Springer
138views Economy» more  WINE 2009»
14 years 2 months ago
On the Impact of Strategy and Utility Structures on Congestion-Averse Games
Recent results regarding games with congestion-averse utilities (or, congestion-averse games—CAGs) have shown they possess some very desirable properties. Specifically, they hav...
Thomas Voice, Maria Polukarov, Andrew Byde, Nichol...
AAMAS
2007
Springer
13 years 7 months ago
Generalized multiagent learning with performance bound
Abstract – Despite increasing deployment of agent technologies in several business and industry domains, user confidence in fully automated agent driven applications is noticeab...
Bikramjit Banerjee, Jing Peng