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IE
2007
15 years 7 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
161
Voted
IE
2007
15 years 7 months ago
Speaking in character: using voice-over-IP to communicate within MMORPGs
While voice-over-IP has long been favoured as a communication medium by players of team-based online shooter games, it has recently also been appropriated by players of MMORPGs, a...
Greg Wadley, Martin R. Gibbs, Peter Benda
146
Voted
FOAL
2008
ACM
15 years 7 months ago
Incremental analysis of interference among aspects
Often, insertion of several aspects into one system is desired and in that case the problem of interference among the different aspects might arise, even if each aspect individual...
Emilia Katz, Shmuel Katz
164
Voted
IMC
2007
ACM
15 years 7 months ago
Passive online rogue access point detection using sequential hypothesis testing with TCP ACK-pairs
Rogue (unauthorized) wireless access points pose serious security threats to local networks. In this paper, we propose two online algorithms to detect rogue access points using se...
Wei Wei, Kyoungwon Suh, Bing Wang, Yu Gu, Jim Kuro...
IMC
2007
ACM
15 years 7 months ago
A global view of kad
Distributed hash tables (DHTs) have been actively studied in literature and many different proposals have been made on how to organize peers in a DHT. However, very few DHTs have...
Moritz Steiner, Taoufik En-Najjary, Ernst W. Biers...
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