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ATAL
2006
Springer
13 years 11 months ago
Can good learners always compensate for poor learners?
Can a good learner compensate for a poor learner when paired in a coordination game? Previous work has given an example where a special learning algorithm (FMQ) is capable of doin...
Keith Sullivan, Liviu Panait, Gabriel Catalin Bala...
GAMEON
2007
13 years 10 months ago
PANORAMA - Explorations in the Aesthetics of Social Awareness
In this paper we reflect on our experiences in developing PANORAMA, a playful application meant to promote and support social awareness in a work environment, through art-inspire...
Anton Eliëns, Dhaval Vyas
CORR
2007
Springer
99views Education» more  CORR 2007»
13 years 9 months ago
A parametric representation of totally mixed Nash equilibria
We present an algorithm to compute a parametric description of the totally mixed Nash equilibria of a generic game in normal form with a fixed structure. Using this representatio...
Gabriela Jeronimo, Daniel Perrucci, Juan Sabia
SIGECOM
2009
ACM
100views ECommerce» more  SIGECOM 2009»
14 years 3 months ago
The price of uncertainty
We study the degree to which small fluctuations in costs in wellstudied potential games can impact the result of natural best-response and improved-response dynamics. We call thi...
Maria-Florina Balcan, Avrim Blum, Yishay Mansour
CORR
2011
Springer
206views Education» more  CORR 2011»
13 years 24 days ago
A Study of Language Usage Evolution in Open Source Software
: In December of 2010, the new game CityVille achieved 6 million daily active users in just 8 days. Clearly the success of CityVille owes something to the fun gameplay experience i...
Siim Karus, Harald Gall