We show how the binary encoding and decoding of typed data and typed programs can be understood, programmed, and verified with the help of question-answer games. The encoding of a...
Learning to act in a multiagent environment is a difficult problem since the normal definition of an optimal policy no longer applies. The optimal policy at any moment depends on ...
Consumer game platforms are realizing Ubicomp's vision of seamless, sensor-based, embodied interaction with computation. Here we present Propinquity, a full-body dancing/figh...
We consider jamming in wireless networks with transmission cost for both transmitter and jammer. We use the framework of non-zerosum games. In particular, we prove the existence an...
Eitan Altman, Konstantin Avrachenkov, Andrey Garna...
Many incoming college freshmen have accumulated a significant number of hours of experience playing computer games. Extending that experience to actual game creation activities ca...