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WINE
2010
Springer
143views Economy» more  WINE 2010»
13 years 7 months ago
Impersonation Strategies in Auctions
A common approach to analyzing repeated auctions, such as sponsored search auctions, is to treat them as complete information games, because it is assumed that, over time, players...
Ian A. Kash, David C. Parkes
IAT
2009
IEEE
13 years 7 months ago
Extending Algorithms for Mobile Robot Patrolling in the Presence of Adversaries to More Realistic Settings
Patrolling environments by means of autonomous mobile robots has received an increasing attention in the last few years. The interest of the agent community is mainly in the develo...
Nicola Basilico, Nicola Gatti, Thomas Rossi, Sofia...
NETCOOP
2007
Springer
14 years 3 months ago
A Network Formation Game Approach to Study BitTorrent Tit-for-Tat
The Tit-for-Tat strategy implemented in BitTorrent (BT) clients is generally considered robust to selfish behaviours. The authors of [1] support this belief studying how Tit-for-T...
Giovanni Neglia, Giuseppe Lo Presti, Honggang Zhan...
ATAL
2008
Springer
13 years 11 months ago
Interaction-driven Markov games for decentralized multiagent planning under uncertainty
In this paper we propose interaction-driven Markov games (IDMGs), a new model for multiagent decision making under uncertainty. IDMGs aim at describing multiagent decision problem...
Matthijs T. J. Spaan, Francisco S. Melo
CORR
2008
Springer
154views Education» more  CORR 2008»
13 years 9 months ago
On Pure and (approximate) Strong Equilibria of Facility Location Games
We study social cost losses in Facility Location games, where n selfish agents install facilities over a network and connect to them, so as to forward their local demand (expressed...
Thomas Dueholm Hansen, Orestis Telelis