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ENGL
2008
111views more  ENGL 2008»
13 years 8 months ago
Frameworks of Process Improvement for Mobile Applications
Mobile application development belongs on the complicated, but quite regular software development environment that includes many different solutions possibilities in the developmen...
Haeng-Kon Kim
INFOCOM
2010
IEEE
13 years 8 months ago
Distributed Algorithms for Approximating Wireless Network Capacity
—In this paper we consider the problem of maximizing wireless network capacity (a.k.a. one-shot scheduling) in both the protocol and physical models. We give the first distribut...
Michael Dinitz
MST
2010
78views more  MST 2010»
13 years 8 months ago
Sensitivity of Wardrop Equilibria
We study the sensitivity of equilibria in the well-known game theoretic traffic model due to Wardrop. We mostly consider single-commodity networks. Suppose, given a unit demand fl...
Matthias Englert, Thomas Franke, Lars Olbrich
PPSN
2010
Springer
13 years 8 months ago
Indirect Encoding of Neural Networks for Scalable Go
Abstract. The game of Go has attracted much attention from the artificial intelligence community. A key feature of Go is that humans begin to learn on a small board, and then incr...
Jason Gauci, Kenneth O. Stanley
COLT
2010
Springer
13 years 8 months ago
Best Arm Identification in Multi-Armed Bandits
We consider the problem of finding the best arm in a stochastic multi-armed bandit game. The regret of a forecaster is here defined by the gap between the mean reward of the optim...
Jean-Yves Audibert, Sébastien Bubeck, R&eac...