HTTP (Hypertext Transport Protocol) was originally primarily used for human-initiated client-server communications launched from web browsers, traditional computers and laptops. H...
Modeling the behavior of imperfect agents from a small number of observations is a difficult, but important task. In the singleagent decision-theoretic setting, inverse optimal co...
In this paper, we propose a class of incentive schemes based on intervention. We develop a general game-theoretic framework for the design of intervention schemes under imperfect m...
This paper describes a computationally feasible approximation to the AIXI agent, a universal reinforcement learning agent for arbitrary environments. AIXI is scaled down in two ke...
Joel Veness, Kee Siong Ng, Marcus Hutter, William ...
In studies of multi-agent interaction, especially in game theory, the notion of equilibrium often plays a prominent role. A typical scenario for the belief merging problem is one ...