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TCIAIG
2010
13 years 3 months ago
Evolutionary Game Design
It is easy to create new combinatorial games but more difficult to predict those that will interest human players. We examine the concept of game quality, its automated measurement...
Cameron Browne, Frédéric Maire
MP
2010
116views more  MP 2010»
13 years 7 months ago
New techniques for cost sharing in combinatorial optimization games
Combinatorial optimization games form an important subclass of cooperative games. In recent years, increased attention has been given to the issue of finding good cost shares for...
Alberto Caprara, Adam N. Letchford
AAAI
2007
13 years 11 months ago
Counting CSP Solutions Using Generalized XOR Constraints
We present a general framework for determining the number of solutions of constraint satisfaction problems (CSPs) with a high precision. Our first strategy uses additional binary...
Carla P. Gomes, Willem Jan van Hoeve, Ashish Sabha...
GECCO
2005
Springer
100views Optimization» more  GECCO 2005»
14 years 2 months ago
Evolutionary tree genetic programming
We introduce a clustering-based method of subpopulation management in genetic programming (GP) called Evolutionary Tree Genetic Programming (ETGP). The biological motivation behin...
Ján Antolík, William H. Hsu
WDAG
2009
Springer
146views Algorithms» more  WDAG 2009»
14 years 3 months ago
Dynamics in Network Interaction Games
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
Martin Hoefer, Siddharth Suri