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ENTCS
2008
124views more  ENTCS 2008»
13 years 9 months ago
Modular Games for Coalgebraic Fixed Point Logics
We build on existing work on finitary modular coalgebraic logics [3,4], which we extend with general fixed points, including CTL- and PDL-like fixed points, and modular evaluation...
Corina Cîrstea, Mehrnoosh Sadrzadeh
EUSFLAT
2007
152views Fuzzy Logic» more  EUSFLAT 2007»
13 years 10 months ago
The Core of Games on Distributive Lattices
Cooperative games under precedence constraints have been introduced by Faigle and Kern [1] , [4] as a generalization of classical cooperative games. An important notion in coopera...
Lijue Xie, Michel Grabisch
CHI
2011
ACM
13 years 22 days ago
Placing a value on aesthetics in online casual games
Game designers frequently invest in aesthetic improvements such as music, sound effects, and animations. However, their exact value for attracting and retaining players remains un...
Erik Andersen, Yun-En Liu, Rich Snider, Roy Szeto,...
CORR
2006
Springer
119views Education» more  CORR 2006»
13 years 9 months ago
An approach to RAID-6 based on cyclic groups of a prime order
As the size of data storing arrays of disks grows, it becomes vital to protect data against double disk failures. An economic way of providing such protection consists of adding tw...
R. Jackson, D. Rumynin, O. Zaboronski
CHI
2004
ACM
14 years 9 months ago
What's my method?: a game show on games
What's My Method? is the game show that asks the question, "How do you user-test games?" The goal of this session is to highlight important differences between user...
Nicole Lazzaro, Kevin Keeker