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NETGAMES
2005
ACM
14 years 1 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
SAC
2005
ACM
14 years 1 months ago
Node clustering based on link delay in P2P networks
Peer-to-peer (P2P) has become an important computing model because of its adaptation, self-organization and autonomy etc. But efficient organization of the nodes in P2P networks i...
Wei Zheng, Sheng Zhang, Yi Ouyang, Fillia Makedon,...
SIGCOMM
2005
ACM
14 years 1 months ago
On the predictability of large transfer TCP throughput
Predicting the throughput of large TCP transfers is important for a broad class of applications. This paper focuses on the design, empirical evaluation, and analysis of TCP throug...
Qi He, Constantinos Dovrolis, Mostafa H. Ammar
STORAGESS
2005
ACM
14 years 1 months ago
Secure capabilities for a petabyte-scale object-based distributed file system
Recently, the Network-Attached Secure Disk (NASD) model has become a more widely used technique for constructing large-scale storage systems. However, the security system proposed...
Christopher Olson, Ethan L. Miller
VEE
2005
ACM
143views Virtualization» more  VEE 2005»
14 years 1 months ago
Optimized interval splitting in a linear scan register allocator
We present an optimized implementation of the linear scan register allocation algorithm for Sun Microsystems’ Java HotSpotTM client compiler. Linear scan register allocation is ...
Christian Wimmer, Hanspeter Mössenböck