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ICIP
2000
IEEE
15 years 10 months ago
Texture Similarity Measurement Using Kullback-Leibler Distance on Wavelet Subbands
The focus of this work is on using texture information for searching, browsing and retrieving images from a large database. In the wavelet approaches, texture is characterized by ...
Minh N. Do, Martin Vetterli
IJCNN
2000
IEEE
15 years 10 months ago
Design and Evaluation of Neural Networks for Coin Recognition by Using GA and SA
In this paper, we propose a method to design a neural network(NN) by using a genetic algorithm(GA) and simulated annealing(SA). And also, in order to demonstrate the effectivenes...
Yasue Mitsukura, Minoru Fukumi, Norio Akamatsu
ICCV
1999
IEEE
15 years 10 months ago
Multi-Frame Optical Flow Estimation using Subspace Constraints
We show that the set of all ow- elds in a sequence of frames imaging a rigid scene resides in a lowdimensional linear subspace. Based on this observation, we develop a method for ...
Michal Irani
SIGGRAPH
1998
ACM
15 years 10 months ago
Multiple Viewpoint Rendering
This paper presents an algorithm for rendering a static scene from multiple perspectives. While most current computer graphics algorithms render scenes as they appear from a singl...
Michael Halle
3DIM
1997
IEEE
15 years 10 months ago
Registration and Integration of Textured 3-D Data
In general, multiple views are required to create a complete 3-D model of an object or of a multi-roomed indoor scene. In this work, we address the problem of merging multiple tex...
Andrew Edie Johnson, Sing Bing Kang