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COMPGEOM
2003
ACM
14 years 29 days ago
Cost-driven octree construction schemes: an experimental study
Given a scene consisting of objects, ray shooting queries answer with the first object encountered by a given ray, and are used in ray tracing and radiosity for rendering photo-r...
Boris Aronov, Hervé Brönnimann, Allen ...
COMPGEOM
2003
ACM
14 years 29 days ago
Polygon decomposition based on the straight line skeleton
We propose a novel type of decomposition for polygonal shapes. It is thought that, for the task of object recognition, the human visual system uses a part-based representation. De...
Mirela Tanase, Remco C. Veltkamp
JCDL
2003
ACM
231views Education» more  JCDL 2003»
14 years 29 days ago
Acquisition, Representation, Query and Analysis of Spatial Data: A Demonstration 3D Digital Library
The increasing power of techniques to model complex geometry and extract meaning from 3D information create complex data that must be described, stored, and displayed to be useful...
Jeremy Rowe, Anshuman Razdan, Arleyn Simon
MM
2003
ACM
239views Multimedia» more  MM 2003»
14 years 29 days ago
Foreground object detection from videos containing complex background
This paper proposes a novel method for detection and segmentation of foreground objects from a video which contains both stationary and moving background objects and undergoes bot...
Liyuan Li, Weimin Huang, Irene Y. H. Gu, Qi Tian
DAGM
2003
Springer
14 years 29 days ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...