We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation fields. Our approach is based on Support Vector (SV) Machines, which...
The term stroke-based rendering collectively describes techniques where images are generated from elements that are usually larger than a pixel. These techniques lend themselves w...
Stefan Schlechtweg, Tobias Germer, Thomas Strothot...
: A novel support vector machine method for classification is presented in this paper. A modified kernel function based on the similarity metric and Riemannian metric is applied ...
Convolution surface has the advantage of being crease-free and bulge-free over other kinds of implicit surfaces. Among the various types of skeletal elements, line segments can be...
We prove an (lg n) cell-probe lower bound on maintaining connectivity in dynamic graphs, as well as a more general trade-off between updates and queries. Our bound holds even if t...