We describe an improved, anatomically based approach to modeling and animating animals. Underlying muscles, bones, and generalized tissue are modeled as triangle meshes or ellipso...
As the ability to produce a large number of small, simple robotic agents improves, it becomes essential to control the behavior of these agents in such a way that the sum of their...
In recent times, subdivision surfaces have been considered a powerful representation for shape design. They have been successfully introduced in character animation software packa...
Chiara Eva Catalano, Franca Giannini, Bianca Falci...
The design of a general purpose artificial vision system capable of recognizing arbitrarily complex threedimensional objects without human intervention is still a challenging task...
We present a general construction of functions whose moments serve to locate and parametrize step edges within an image. Previous use of moments to locate edges was limited to func...