Interactive rendering with dynamic natural lighting and changing view is a long-standing goal in computer graphics. Recently, precomputation-based methods for all-frequency religh...
Program bloat is a fundamental problem in the field of Genetic Programming (GP). Exponential growth of redundant and functionally useless sections of programs can quickly overcome...
We present a new approach for simplifying polygonal objects. Our method is general in that it works on models that contain both non-manifold geometry and surface attributes. It is...
In this paper we investigate the main linguistic phenomena that can make texts complex and how they could be simplified. We focus on a corpus analysis of simple account texts avai...
In this work a new multi-resolution model is proposed for polygonal meshes. It is based on the dual edge collapse, which performs face clustering instead of vertex clustering. The...