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ICIP
2005
IEEE
14 years 2 months ago
An active volumetric model for 3D reconstruction
—In this paper, we present an active volumetric model (AVM) for 3D reconstruction from multiple calibrated images of a scene. The AVM is a physically motivated 3D deformable mode...
Xin Liu, Hongxun Yao, Xilin Chen, Wen Gao
PG
2003
IEEE
14 years 1 months ago
Voxelization in Common Sampling Lattices
In this paper we introduce algorithms to voxelize polygonal meshes in common sampling lattices. In the case of Cartesian lattices, we complete the separability and minimality proo...
Haris Widjaya, Torsten Möller, Alireza Enteza...
ICCV
2003
IEEE
14 years 10 months ago
Voxel Carving for Specular Surfaces
We present an novel algorithm that reconstructs voxels of a general 3D specular surface from multiple images of a calibrated camera. A calibrated scene (i.e. points whose 3D coord...
Thomas Bonfort, Peter F. Sturm
GECCO
2006
Springer
152views Optimization» more  GECCO 2006»
14 years 6 days ago
An agent-based algorithm for generalized graph colorings
This paper presents an algorithm for solving a number of generalized graph coloring problems. Specifically, it gives an agent-based algorithm for the Bandwidth Coloring problem. U...
Thang Nguyen Bui, ThanhVu H. Nguyen
WSCG
2004
120views more  WSCG 2004»
13 years 10 months ago
Voxelization of Solids Using Simplicial Coverings
Rasterization of polygons in 2D is a well known problem, existing several optimal solutions to solve it. The extension of this problem to 3D is more difficult and most existing so...
Antonio J. Rueda Ruiz, Rafael Jesús Segura,...