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SIGECOM
2006
ACM
119views ECommerce» more  SIGECOM 2006»
14 years 2 months ago
Nash equilibria in graphical games on trees revisited
Graphical games have been proposed as a game-theoretic model of large-scale distributed networks of non-cooperative agents. When the number of players is large, and the underlying...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
DOLAP
2006
ACM
14 years 2 months ago
Enhanced mining of association rules from data cubes
On-line analytical processing (OLAP) provides tools to explore and navigate into data cubes in order to extract interesting information. Nevertheless, OLAP is not capable of expla...
Riadh Ben Messaoud, Sabine Loudcher Rabaséd...
JMLR
2010
118views more  JMLR 2010»
13 years 3 months ago
Exploiting Within-Clique Factorizations in Junction-Tree Algorithms
It is probably fair to say that exact inference in graphical models is considered a solved problem, at least regarding its computational complexity: it is exponential in the treew...
Julian John McAuley, Tibério S. Caetano
TIT
2010
171views Education» more  TIT 2010»
13 years 3 months ago
Analysis of orthogonal matching pursuit using the restricted isometry property
Orthogonal matching pursuit (OMP) is the canonical greedy algorithm for sparse approximation. In this paper we demonstrate that the restricted isometry property (RIP) can be used f...
Mark A. Davenport, Michael B. Wakin
COMPGEOM
2010
ACM
14 years 1 months ago
A dynamic data structure for approximate range searching
In this paper, we introduce a simple, randomized dynamic data structure for storing multidimensional point sets, called a quadtreap. This data structure is a randomized, balanced ...
David M. Mount, Eunhui Park