The Minimum Description Length principle for online sequence estimation/prediction in a proper learning setup is studied. If the underlying model class is discrete, then the total...
A team-based competitive environment is a complex multiagent environment, in which agents are required to coordinate with each other not only to enhance their collective behavior,...
In many settings, agents need to identify competent partners to assist them in accomplishing tasks. Direct experience may not provide sufficient data to learn the competence of ot...
We describe how to take a set of interaction traces produced by different pairs of players in a two-player repeated game, and combine them into a composite strategy. We provide an...
Mediation is the process of decomposing a task into subtasks, finding agents suitable for these subtasks and negotiating with agents to obtain commitments to execute these subtas...