Sciweavers

244 search results - page 12 / 49
» Generalized penetration depth computation
Sort
View
UIST
2010
ACM
13 years 5 months ago
Combining multiple depth cameras and projectors for interactions on, above and between surfaces
Instrumented with multiple depth cameras and projectors, LightSpace is a small room installation designed to explore a variety of interactions and computational strategies related...
Andrew D. Wilson, Hrvoje Benko
IJCAI
2007
13 years 8 months ago
Depth Estimation Using Monocular and Stereo Cues
Depth estimation in computer vision and robotics is most commonly done via stereo vision (stereopsis), in which images from two cameras are used to triangulate and estimate distan...
Ashutosh Saxena, Jamie Schulte, Andrew Y. Ng
QSHINE
2005
IEEE
14 years 29 days ago
Solving The Multi-Constrained Path Selection Problem By Using Depth First Search
An extended depth-first-search (EDFS) algorithm is proposed to solve the multi-constrained path (MCP) problem in quality-of-service (QoS) routing, which is NP-Complete when the n...
Zhenjiang Li, J. J. Garcia-Luna-Aceves
CGF
2010
189views more  CGF 2010»
13 years 7 months ago
Real-time Depth of Field Rendering via Dynamic Light Field Generation and Filtering
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
Xuan Yu, Rui Wang, Jingyi Yu
JGTOOLS
2006
125views more  JGTOOLS 2006»
13 years 7 months ago
GPU-Based Tiled Ray Casting Using Depth Peeling
We propose a new hardware ray casting algorithm for unstructured meshes composed of tetrahedral cells. Our work builds on the technique published at IEEE Visualization 2003 by Wei...
Fábio F. Bernardon, Christian Azambuja Pago...