Instrumented with multiple depth cameras and projectors, LightSpace is a small room installation designed to explore a variety of interactions and computational strategies related...
Depth estimation in computer vision and robotics is most commonly done via stereo vision (stereopsis), in which images from two cameras are used to triangulate and estimate distan...
An extended depth-first-search (EDFS) algorithm is proposed to solve the multi-constrained path (MCP) problem in quality-of-service (QoS) routing, which is NP-Complete when the n...
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
We propose a new hardware ray casting algorithm for unstructured meshes composed of tetrahedral cells. Our work builds on the technique published at IEEE Visualization 2003 by Wei...